![]() The RPG and the story elements aside, the gameplay is all very samey, and there’s little in the way of any radical features, or anything that makes this stand out as a LOTR title. This generic-tinge is War in the North‘s real issue though. The controls are simple enough too, and although you need to hold down the shoulder buttons to access special moves and ranged attacks, it’s all intuitive enough, and it’s pretty enjoyable, if ultimately a little generic, with an often clumsy camera that can obscure your view when indoors or in confined spaces. You can also find and equip a myriad for weapons and armour, and you can augment equipment with stat boosting jewels. Stats like strength, stamina and magic can be improved, and each level grants you a single ability point you can spend on such things as dual wielding, evasion, better magical strikes, and special moves and so on. As one of the three characters, each of whom has their own skills and weapon preferences (and you can switch between them, if you wish, between levels) you fight your way through various linear locations, dispatching sword-fodder enemies, mini-bosses and powerful leaders, and as you go you earn experience, which you can spend to beef up your fighters. Once it gets going, War in the North is, essentially, a button-mashing scrapper that comes with bolted on RPG elements. #THE LORD OF THE RINGS WAR IN THE NORTH REVIEW FREE#You’re tasked with intervening in said plans, and have to distract the enemy whilst Aragorn locates the jewellery-burdened Hobbit.Īfter your briefing with Aragorn, you’re let loose into Bree, where you can shop for weapons and armour, and can talk to some inhabitants, but it’s not long before you’re free to leave and start cracking skulls and mashing faces. The dark riders are causing a stir, and a particularly evil Mordor general, Agandaûr, is planning to wipe out all resistance, operating from a local ruined city. This is all prior to the events in Fellowship, and so he’s still skulking around as Strider, waiting for Frodo to show up. Kicking things off in the famous town of Bree, home to the Prancing Pony inn, you begin with a hushed meeting with none other than Aragorn himself. As one of a heroic trio including, Farin, a dwarvern warrior, Eradan, a Ranger, or Andreil, an Elven Loremaster (that’s mage to you and me), players embark on a slash ‘em up-come-RPG adventure that takes in the sights and sound of some familiar locations of the LOTR world, as well as a selection of new vistas not seen before. ![]()
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